Sprites.Media.Sprite.File

The File panel: import and export a sprite. Window is an independent floating window, shown while its own flag is true, so it can be open in any combination with the other panels, and it carries a close button. Its buttons are Import and Export, stand-ins for now until the file actions land. The Windows buttons that open it, the selector and the Tools window live in Sprites.Media.Sprite.Tool.

Sprites.Media.Sprite.File

Sprites.Media.Sprite.File.Window Void

Sprites.Media.Sprite.File.Window(visible)

The File panel's window: a floating panel of Import and Export, shown while visible is true, with a close button that clears visible. The buttons are stand-ins for now, each doing nothing until the file actions land.

InputTypeDescription
visibleSprites.Reactive.ValueShows the window while true.

Returns nothing.

const visible = Sprites.Reactive.Value(false);
Sprites.Ui.Button.SetValue(visible, true, 'Open File window');
Sprites.Media.Sprite.File.Window(visible);
Open the File panel; it carries its own close button.