Sprites.Platform.Amiga
The Amiga sprite pack. Two to thirty two colours, each editable at four bits a channel.
- Sprites.Platform.Amiga.Name
- Sprites.Platform.Amiga.BitsPerChannel
- Sprites.Platform.Amiga.Slots
- Sprites.Platform.Amiga.Modes
- Sprites.Platform.Amiga.DefaultWidth
- Sprites.Platform.Amiga.DefaultHeight
Sprites.Platform.Amiga.Name String
The machine's display name.
"Amiga"
Sprites.Platform.Amiga.BitsPerChannel Number
The editable colour depth, the bits a channel the picker steps over. The colours are free, so there is no fixed palette.
4
Sprites.Platform.Amiga.Slots Array
The colours the editor starts on, one a slot.
[
"#000000",
"#ffffff",
"#7e1b1b",
"#ca4b2b",
"#e19d70",
"#7e561b",
"#caaa2b",
"#e1e170",
"#6a7e1b",
"#8aca2b",
"#9de170",
"#2f7e1b",
"#2bca2b",
"#70e186",
"#1b7e43",
"#2bca8a",
"#70e1ca",
"#1b7e7e",
"#2baaca",
"#70b4e1",
"#1b437e",
"#2b4bca",
"#7070e1",
"#2f1b7e",
"#6a2bca",
"#b470e1",
"#6a1b7e",
"#ca2bca",
"#e170ca",
"#7e1b56",
"#ca2b6a",
"#e17086"
]
Sprites.Platform.Amiga.Modes Array
The sprite modes, in the order the Info window lists them. Each sets a colour count, a pixel aspect and a size rule.
| Name | Colours | Pixel aspect | Size |
|---|---|---|---|
| 2 colours | 2 | 1 | width typed; height typed |
| 4 colours | 4 | 1 | width typed; height typed |
| 8 colours | 8 | 1 | width typed; height typed |
| 16 colours | 16 | 1 | width typed; height typed |
| 32 colours | 32 | 1 | width typed; height typed |
[
{ "name": "2 colours", "colours": 2, "pixelAspect": 1 },
{ "name": "4 colours", "colours": 4, "pixelAspect": 1 },
{ "name": "8 colours", "colours": 8, "pixelAspect": 1 },
{ "name": "16 colours", "colours": 16, "pixelAspect": 1 },
{ "name": "32 colours", "colours": 32, "pixelAspect": 1 }
]
Sprites.Platform.Amiga.DefaultWidth Number
The width the editor opens on.
16
Sprites.Platform.Amiga.DefaultHeight Number
The height the editor opens on.
16