Sprites.Platform.Oric

The Oric sprite pack. Two colours a cell, widths in sixes and heights in eights.

Sprites.Platform.Oric

Sprites.Platform.Oric.Name String

The machine's display name.

"Oric"

Sprites.Platform.Oric.Palette Array

The machine's fixed colours, as hex strings, the set a slot may be recoloured from.

[
  "#000000",
  "#ff0000",
  "#00ff00",
  "#ffff00",
  "#0000ff",
  "#ff00ff",
  "#00ffff",
  "#ffffff"
]

Sprites.Platform.Oric.Slots Array

The colours the editor starts on, one a slot.

[
  "#000000",
  "#ffffff"
]

Sprites.Platform.Oric.Modes Array

The sprite modes, in the order the Info window lists them. Each sets a colour count, a pixel aspect and a size rule.

NameColoursPixel aspectSize
Standard21widths 6, 12, 18, 24; heights 8, 16, 24, 32
[
  { "name": "Standard", "colours": 2, "pixelAspect": 1, "allowedWidths": [6, 12, 18, 24], "allowedHeights": [8, 16, 24, 32] }
]

Sprites.Platform.Oric.DefaultWidth Number

The width the editor opens on.

6

Sprites.Platform.Oric.DefaultHeight Number

The height the editor opens on.

8