Sprites.Zip
Build a zip for download.
Sprites.Zip.Create Builder
Sprites.Zip.Create()
add(name, data) and blob.
Sprites.Zip.Build Async, blob
Sprites.Zip.Build(files)
Files to a zip.
Sprites.Zip.Download Async, void
Sprites.Zip.Download(files, name)
Build and save a zip.