Sprites.Zip

Build a zip for download.

Sprites.Zip

Sprites.Zip.Create Builder

Sprites.Zip.Create()

add(name, data) and blob.

Sprites.Zip.Build Async, blob

Sprites.Zip.Build(files)

Files to a zip.

Sprites.Zip.Download Async, void

Sprites.Zip.Download(files, name)

Build and save a zip.