Font

A font is a set of character glyphs at one cell size. Some machines hold theirs in ROM and let it be redefined in RAM; others draw characters from game-defined tiles. Each machine name links to its font page.

Machines

MachineCellSetRedefinable
ZX Spectrum8×8ROM fontYes
Commodore 648×8PETSCIIYes
NES8×8Game definedNo
SNES8×8Game definedNo
Game Boy8×8Game definedNo
Amiga8×8TopazNo
BBC8×8MOS fontYes
Oric6×8Standard, RAMYes
PC8×8Code page 437Yes
VGA8×16Code page 437Yes
Teletext6×10SAA5050 ROMNo

The font editor is Sprites.Media.Font.