Sprite

A sprite is a small movable image the hardware draws over the screen. The machines vary in how many they show at once, their size and their colours. Each machine name links to its sprite page.

Machines

MachineSizeColoursHardware
ZX SpectrumSoftware, any sizeFrom the attribute cellSoftware
Commodore 6424×211, or 3 shared multicolour8 hardware
NES8×8 or 8×163 + transparent64, 8 per line
SNES8×8 to 64×6416 per palette128, 32 per line
Game Boy8×8 or 8×163 + transparent40, 10 per line
Amiga16 wide, any height3, or 15 attached8 hardware, plus blitter BOBs
BBCMode dependentMode dependentSoftware
Oric6 wide per byteFrom the row attributeSoftware
PCAny size256 paletteSoftware
VGAAny size256Software

The sprite editor is Sprites.Media.Sprite.